TurnuvaGo

How do I run matches? Live match, results, postponement and forfeits

Short answer

You can run a match step by step on the Live Match screen or record the result after the match. This guide covers starting, events, corrections, postponement, cancellation, forfeits and the automatic stop of a live match after 4 hours.

Matches are run by the organiser and tournament officers. If the Referee Settings allow it, assigned referees and referee managers can also run live matches. You reach a match from the Fixtures screen.

Live match or result after the match?

If the tournament’s package includes Live Match, you can run a match minute by minute: halves, extra time, penalty shoot-out, live event entry and a live score on the public page. You choose whether to use it in the tournament under Tournament Settings › Schedule. On a match that has not started, “Enter result only” sits next to “Start match”: if you did not follow the match live, you enter the result directly. Without Live Match this option is called “Enter result”. Fixtures, standings and statistics update in the same way.

Entering the result only

  • On a match that has not started, “Start match” is always the first, highlighted option and “Enter result only” sits next to it as the second option. The time never closes an option, and a match never starts or finishes by itself.
  • When you open the result form, for a while only you can enter this match’s result: another officer or another tab cannot enter a result or start the match live in the meantime. Who is entering it is not shown. “Cancel” or closing the page lifts this priority; if the form stays open it lasts at most 30 minutes.
  • Opening the form does not complete the match. When you press “Record result” the match is completed; you can then enter the events (goals, cards and so on) in the panel below.
  • If the form stays open too long or the match changes in the meantime (for instance its pairing is edited or a forfeit is given), nothing is saved; reload the page and try again.
  • If a knockout match ends level, you decide the winner in the “Tie result” panel on the same screen. The result of a match that started and was then postponed cannot be entered this way; the match is resumed or decided by forfeit.

Live match steps

  1. “Start match” opens a confirmation window that shows which match will start. If Esame is on, both teams’ sheets must have been submitted first.
  2. You enter the events (goals, cards, substitutions and so on); the score is calculated from the events and is not typed in. You can take back the last event entered by mistake with “UNDO LAST EVENT”.
  3. You move through the match with “End first half”, “Start second half” and “Finish match”. If a knockout match ends level, extra time and / or a penalty shoot-out follow according to your setting.
  4. If the match changed after you opened the page (for instance its pairing was edited), “Start match” does not start it and says so; reload the page, check the current teams and start again.
  5. If another official advanced the match while your screen was open (for instance the first half was already ended), or the app was updated in the meantime, pressing a button that no longer applies saves nothing; the screen shows the match’s current state with an “Action not applied” note.
  6. If you started a match by mistake and have not entered any events in the first half, “Undo start” returns it to the state it had before it was started. This is not a cancellation; the date, time, venue and submitted sheets do not change.

Correcting a finished match

In Correction Mode you can add, edit or delete the events of a finished match; the score and the standings are recalculated and people following the match receive a “Result corrected” notification. “Put match back live” is not for correcting data; it is only for a match that was finished by mistake, and only tournament management can use it.

If a correction changes the teams of a next round or stage that has not started, those pairings are rebuilt in the same step and every changed pairing is listed, before and after, in a separate note at the top of the screen. If a match of the next round or stage has started, the correction cannot be made. Nor can it be made if it would change the pairing of a cancelled (not played) match; nothing is saved and the screen names the match. The cancellation belongs to that pairing: replan the match first, then try the correction again.

Postponement, suspension and cancellation

  • Tournament management can postpone a match that has not started or schedule it for a new date. A postponed match is still to be played: it does not count in the standings and it holds up the completion of the stage.
  • If a match that has started cannot be completed, it is suspended (“Postponed”): the score, events and played time are kept. On the Live Match screen, “Resume match” continues it where it left off and “Complete match” finishes it with the recorded score.
  • If a live match is still live 4 hours after it was started or resumed, the system suspends it automatically and notifies the organiser and tournament officers. Because the check runs at regular intervals, the stop can come some time after the 4 hours.
  • Cancelling a match (“Not played”) is only for a match that has never started. A match that has started — even at 0-0 — cannot be cancelled. A cancelled match has no result: it produces no points, score or statistics, does not hold up the stage, and its events cannot be changed afterwards.

Forfeit results

When a team does not turn up, or when a decision is made about a suspended match, you enter a forfeit result with “Award forfeit result”. A forfeit is an unplayed match: it needs no team sheet and cannot be saved with a score that contradicts its winner. If needed, it is removed with “Remove forfeit result”. When a team withdraws from the tournament or is disqualified, its unplayed matches are decided by forfeit.

A tournament with a match in progress (live) cannot be archived or moved to the Trash; complete or suspend the match first.

Adding a live stream link to a match (YouTube)

If the tournament’s package includes Live Stream, you can attach a single YouTube link to a match. On the Live Match screen, open the “Live Stream” tab of the “Match Settings” window (gear button); the “Live stream link” button on the match detail leads there too. Enter a link in the form youtube.com/watch?v=…, youtu.be/… or youtube.com/live/… and press Save. The saved link stays in the same field; use Remove to take it off. When a stream is saved, a small preview appears below the field: nothing is loaded from YouTube until you tap it, tapping plays the saved video, and the preview stops when you leave the tab or close the window. A link you have typed but not saved does not change the preview. Only the video ID is stored; the video is not hosted on TurnuvaGo. Playlists, channel links and embed code are not accepted.

  • Visitors see the stream on the tournament’s public page, in the Live tab while that match is selected, in the stream area right above the match card; the “Live Score” area (score, minute, events) continues below. Nothing is loaded from YouTube when the page opens; the area shows a placeholder reading “Play on YouTube” and the player loads only when the visitor taps it.
  • The stream is independent of live score management: the player is shown whenever a link exists, before the match starts and after it ends. The Live Stream right does not grant live scores; Live Match is a separate right.
  • The stream must be public and allowed to be embedded on YouTube; if it is private, deleted or embedding is disabled, visitors see YouTube’s own notice. TurnuvaGo does not verify that the stream is actually live.
  • The organiser and tournament officers manage the link; being a referee or referee manager does not grant this. Changes reach visitor pages that are already open when the page is reloaded.
  • When the tournament’s access period ends, a stored link keeps playing on the public page; new links cannot be added, but a stored link can be removed. Resetting the fixtures or returning a stage to the draw deletes the matches together with their stream links.

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